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Computer

ISSN: 0018-9162eISSN: 1558-0814

Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed articles written for and by computer researchers and practitioners representing the full spectrum of computing and information technology, from hardware to software and from emerging research to new applications. The aim is to provide more technical substance than trade magazines and more practical ideas than research journals. Computer seeks to deliver useful information for all computing professionals and students, including computer scientists, engineers, and practitioners of all levels.

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IEEE Annals of the History of Computing

ISSN: 1058-6180eISSN: 1934-1547

The IEEE Annals of the History of Computing serves as a record of vital contributions which recount, preserve, and analyze the history of computing and the impact of computing on society. Where possible, first hand accounts of events and activities are recorded with minimal editorial change, and scholarly reports of analyses of the historical record from archives and personal contact are published so as to better understand both the past and the future of our field.

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IEEE Computer Graphics and Applications

ISSN: 0272-1716eISSN: 1558-1756

IEEE CG&A bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including product announcements. Special applications sidebars relate research stories to commercial development. A cover story focuses on creative applications of the technology by an artist or designer. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer graphics technology and its applications in everything from business to the arts.

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IEEE Design & Test

ISSN: 2168-2356eISSN: 2168-2364

IEEE Design & Test offers original works describing the models, methods, and tools used to design and test microelectronic systems from devices and circuits to complete systems-on-chip and embedded software. The magazine focuses on current and near-future practice, and includes tutorials, how-to articles, and real-world case studies. The magazine seeks to bring to its readers not only important technology advances but also technology leaders, their perspectives through its columns, interviews, and roundtable discussions. Topics include semiconductor IC design, semiconductor intellectual property blocks, design, verification and test technology, design for manufacturing and yield, embedded software and systems, low-power and energy-efficient design, electronic design automation tools, practical technology, and standards.

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IEEE Internet Computing

ISSN: 1089-7801eISSN: 1941-0131

This magazine provides a journal-quality evaluation and review of Internet-based computer applications and enabling technologies. It also provides a source of information as well as a forum for both users and developers. The focus of the magazine is on Internet services using WWW, agents, and similar technologies. This does not include traditional software concerns such as object-oriented or structured programming, or Common Object Request Broker Architecture (CORBA) or Object Linking and Embedding (OLE) standards. The magazine may, however, treat the intersection of these software technologies with the Web or agents. For instance, the linking of ORBs and Web servers or the conversion of KQML messages to object requests are relevant technologies for this magazine. An article strictly about CORBA would not be. This magazine is not focused on intelligent systems. Techniques for encoding knowledge or breakthroughs in neural net technologies are outside its scope, as would be an article on the efficacy of a particular expert system. Internet Computing focuses on technologies and applications that allow practitioners to leverage off services to be found on the Internet. Agents are one technology for doing so, independent of claims about intelligence. In fact, most of the useful agent technology being deployed on the Internet is distinct from the multi-user agent technology developed in the AI world. The latter typically focuses on architectures supporting beliefs, intentions, and other human-like characteristics. Such characteristics are typically not relevant to Internet agents. More important are system engineering issues such as Internet mobility, shared protocols, ontologies, registration, and routing. Network software and hardware per se are not in the scope of this magazine. On the other hand, hardware that permits faster execution of a specific Web technology, such as Java chips, would be covered.

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IEEE Micro

ISSN: 0272-1732eISSN: 1937-4143

IEEE Micro addresses users and designers of microprocessors and microprocessor systems, including managers, engineers, consultants, educators, and students involved with computers and peripherals, components and subassemblies, communications, instrumentation and control equipment, and guidance systems. Contributions should relate to the design, performance, or application of microprocessors and microcomputers. Tutorials, review papers, and discussions are also welcome. Sample topic areas include architecture, communications, data acquisition, control, hardware and software design/implementation, algorithms (including program listings), digital signal processing, microprocessor support hardware, operating systems, computer aided design, languages, application software, and development systems.

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IEEE MultiMedia

ISSN: 1070-986XeISSN: 1941-0166

IEEE MultiMedia contains technical information covering a broad range of issues in multimedia systems and applications. Articles discuss research as well as advanced practice in hardware/software and are expected to span the range from theory to working systems. Especially encouraged are papers discussing experiences with new or advanced systems and subsystems. To avoid unnecessary overlap with existing publications, acceptable papers must have a significant focus on aspects unique to multimedia systems and applications. These aspects are likely to be related to the special needs of multimedia information compared to other electronic data, for example, the size requirements of digital media and the importance of time in the representation of such media. The following list is not exhaustive, but is representative of the topics that are covered: Hardware and software for media compression, coding & processing; Media representations & standards for storage, editing, interchange, transmission & presentation; Hardware platforms supporting multimedia applications; Operating systems suitable for multimedia applications; Storage devices & technologies for multimedia information; Network technologies, protocols, architectures & delivery techniques intended for multimedia; Synchronization issues; Multimedia databases; Formalisms for multimedia information systems & applications; Programming paradigms & languages for multimedia; Multimedia user interfaces; Media creation integration editing & management; Creation & modification of multimedia applications. The primary goal of the magazine is to provide a forum for researchers and practitioners to present new findings and discuss experiences with multimedia systems and applications. In addition, the magazine keeps readers informed of the state of the art in the multimedia arena, including technical trends and research directions.

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IEEE Pervasive Computing

ISSN: 1536-1268eISSN: 1558-2590

IEEE Pervasive Computing explores the role of computing in the physical world–as characterized by visions such as the Internet of Things and Ubiquitous Computing. Designed for researchers, practitioners, and educators, this publication acts as a catalyst for realizing the ideas described by Mark Weiser in 1988. The essence of this vision is the creation of environments saturated with sensing, computing, and wireless communication that gracefully support the needs of individuals and society. Many key building blocks for this vision are now viable commercial technologies: wearable and handheld computers, wireless networking, location sensing, Internet of Things platforms, and so on. However, the vision continues to present deep challenges for experts in areas such as hardware design, sensor networks, mobile systems, human-computer interaction, industrial design, machine learning, data science, and societal issues including privacy and ethics. Through special issues, the magazine explores applications in areas such as assisted living, automotive systems, cognitive assistance, hardware innovations, ICT4D, manufacturing, retail, smart cities, and sustainability. In addition, the magazine accepts peer-reviewed papers of wide interest under a general call, and also features regular columns on hot topics and interviews with luminaries in the field.

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IEEE Security and Privacy

ISSN: 1540-7993eISSN: 1558-4046

IEEE Security & Privacy’s primary objective is to stimulate and track advances in security, privacy, and dependability and present these advances in a form that can be useful to a broad cross-section of the professional community—ranging from academic researchers to industry practitioners. It provides articles with both a practical and research bent by the top thinkers in the field of security and privacy, along with case studies, surveys, tutorials, columns, and in-depth interviews and podcasts for the information security industry.

Through special issues, the magazine explores other timely aspects of privacy in areas such as usable security, the Internet of Things, cloud computing, cryptography, and big data. Other popular topics include software, hardware, network, and systems security, privacy-enhancing technologies, data analytics for security and privacy, wireless/mobile and embedded security, security foundations, security economics, privacy policies, integrated design methods, sociotechnical aspects, and critical infrastructure. In addition, the magazine accepts peer-reviewed articles of wide interest under a general call, and also features regular columns on hot topics and interviews with luminaries in the field.

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IEEE Software

ISSN: 0740-7459eISSN: 1937-4194

IEEE Software delivers reliable, useful, leading-edge software development information to keep engineers and managers abreast of rapid technology change. Its mission is to build the community of leading software practitioners. The authority on translating software theory into practice, this magazine positions itself between pure research and pure practice, transferring ideas, methods, and experiences among researchers and engineers. Peerreviewed articles and columns by seasoned practitioners illuminate all aspects of the industry, including process improvement, project management, development tools, software maintenance, Web applications and opportunities, testing, and usability. The magazine's readers specify, design, document, test, maintain, purchase, engineer, sell, teach, research, and manage the production of software or systems that include software. IEEE Software welcomes articles describing how software is developed in specific companies, laboratories, and university environments as well as articles describing new tools, current trends, and past projects' limitations and failures as well as successes. Sample topics include geographically distributed development; software architectures; program and system debugging and testing; the education of software professionals; requirements, design, development, testing, and management methodologies; performance measurement and evaluation; standards; program and system reliability, security, and verification; programming environments; languages and language-related issues; Web-based development; usability; and software-related social and legal issues.

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IEEE Transactions on Learning Technologies

eISSN: 1939-1382

The IEEE Transactions on Learning Technologies covers all advances in learning technologies and their applications, including but not limited to the following topics: innovative online learning systems; intelligent tutors; educational games; simulation systems for education and training; collaborative learning tools; learning with mobile devices; wearable devices and interfaces for learning; personalized and adaptive learning systems; tools for formative and summative assessment; tools for learning analytics and educational data mining; ontologies for learning systems; standards and web services that support learning; authoring tools for learning materials; computer support for peer tutoring; learning via computer-mediated inquiry, field, and lab work; social learning techniques; social networks and infrastructures for learning and knowledge sharing; and creation and management of learning objects.

Additional Information

TLT was published online using a delayed, open-access policy under which paying subscribers and per-article purchasers had access to newly published content, and then 12 months after the publication of each issue, all readers had access to the content, free of charge. Due to financial problems, this policy cannot continue in the future. So, since February 1, 2018, the delayed open access policy is suspended: all the manuscripts submitted until January 31, 2018 will be published (when accepted) under the old delayed open access policy (12 months), but all new manuscripts submitted since February 1, 2018 will be published (when accepted) only to subscribers and per-article purchasers. The future policy will maintain the delayed open access policy after N years. The number N of years will be decided in the future according to the financial evolution of the IEEE-TLT, and will be applied to all the papers published until that date, not only to papers submitted from that date. That is, all the papers published since N or more years would be put in open access.

Alternatively, immediate open access is available at acceptance with payment. For further details, see the IEEE's Open Access Publishing Options.

TLT publishes archival research papers and critical survey papers. A paper must either describe original research or offer a critical review of the state of the art in a particular area. Papers concerned with evaluation of technology are only appropriate if the technology itself is novel or if significant technical insights are provided. Please be sure to visit the TLT taxonomy list.

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IEEE Transactions on Services Computing

eISSN: 1939-1374

IEEE Transactions on Services Computing emphasizes the algorithmic, mathematical, statistical and computational methods that are central in services computing; the emerging field of Service Oriented Architecture, Web Services, Business Process Integration, Solution Performance Management, Services Operations and Management. 

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IT Professional

ISSN: 1520-9202eISSN: 1941-045X

IT Professional is a technical magazine of the IEEE Computer Society. It publishes peer-reviewed articles, columns and departments written for and by IT practitioners and researchers covering:

  • practical aspects of emerging and leading-edge digital technologies,
  • original ideas and guidance for IT applications, and
  • novel IT solutions for the enterprise.

IT Professional’s goal is to inform the broad spectrum of IT executives, IT project managers, IT researchers, and IT application developers from industry, government, and academia.

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