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ACM Transactions on Accessible Computing

ISSN: 1936-7228eISSN: 1936-7236
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ACM Transactions on Computer-Human Interaction

ISSN: 1073-0516eISSN: 1557-7325

This ACM Transaction seeks to be the premier archival journal in the multidisciplinary field of human-computer interaction. Since its first issue in March 1994, it has presented work of the highest scientific quality that contributes to the practice in the present and future. The primary emphasis is on results of broad application, but the journal considers original work focused on specific domains, on special requirements, on ethical issues -- the full range of design, development, and use of interactive systems.

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ACM Transactions on Interactive Intelligent Systems

ISSN: 2160-6455eISSN: 2160-6463
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AI and Society

ISSN: 0951-5666eISSN: 1435-5655

AI & Society: Knowledge, Culture and Communication, is an international journal, publishing refereed scholarly articles, position papers, debates, short communications and reviews of books and other publications. Established in 1987, the journal focuses on the issues of policy, design and management of information, communications and new media technologies, with a particular emphasis on cultural, social, cognitive, economic, ethical and philosophical implications. AI & Society is broad based and strongly interdisciplinary. It welcomes contributions and participation from researchers and practitioners in a variety of fields including information technologies, social sciences, arts and humanities.''Technological innovations offer a great potential for a new social and economic renaissance, but also possess the risk of exclusion of people and their aspirations from shaping the post-industrial society. New technologies provide opportunities for the creation of new forms of employment, human services and living conditions, but at the same time there are dangers of decontextualising identity and thought, and of closing down human capacities for social innovation and sustainability'' (New Visions of the Post-Industrial Society, Int. Conf. July 1994).As the 21st Century dawns, a gap is emerging between the reality of the rapidly evolving 'information society' and the humanistic vision of developing socially useful technologies which deal with wider societal issues. AI & Society provides an international forum for analysis of these conflicts and dilemmas, and a focus for a growing community committed to the 'knowledge society' and to 'human-centered' technologies and systems.Rather than concentrate on technical aspects of information and communication systems, AI & Society emphasizes the need , to understand the potential and consequences of using these powerful tools.Anyone who cares about the policy, design and management of information, communication and media technologies, human-centered systems, and related sociotechnical developments should subscribe to AI & Society.

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Advanced Robotics

ISSN: 0169-1864eISSN: 1568-5535

© Nicolas Brodu. 2003 The astrolabe is an ancient astronomical computer for solving problemsrelating to time and the position of the sun and stars in the sky.Historians credit the invention of the astrolabe to classical Greece.Brass astrolabes were highly developed in the Islamic world of the 8thcentury and later. chiefly as an aid to navigation and as a way offinding the direction of Mecca. In the Middle Ages it found its wayback to Europe and became the chief navigational instrument until theinvention of the sextant in the 18th century.

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Advances in Human-Computer Interaction

ISSN: 1687-5893eISSN: 1687-5907
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Advances in Human-Computer Interaction is an interdisciplinary journal that publishes theoretical and applied papers covering the broad spectrum of interactive systems. The journal is inherently interdisciplinary, publishing original research in the fields of computing, engineering, artificial intelligence, psychology, linguistics, and social and system organization, as applied to the design, implementation, application, analysis, and evaluation of interactive systems.Subject areas covered by the journal include (but are not limited to):Human-computer interactionInterface design and universal design/accessPredictive models and theories of interactionAdaptive and intelligent systemsSpeech, graphic, haptic, and multimodal interactionNatural language systems and methodsMobile, wearable, and ubiquitous computing systemsComputer mediated communication methods and systemsVirtual, mixed, and augmented reality interfaces and systemsAgent-based interfaces and systemsSystem and user evaluation studies.

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Australasian Journal of Information Systems

ISSN: 1449-8618

Behaviour and Information Technology

ISSN: 0144-929XeISSN: 1362-3001

Behaviour & Information Technology (BIT) focuses on the human aspects of information technology, on which much of our developed world depends. Information technology extends beyond the internet and World Wide Web, and powers telecommunications (both mobile and fixed), office and industrial systems, consumer products and entertainment. BIT reports original research studies and proactive articles on the design, development, use and impact of this technology in all its forms and in all its applications. Papers are fully refereed and come from a variety of disciplines, including psychology, ergonomics, computer science, sociology and management. The Journal attracts a diverse, international readership from researchers in universities and industry, to systems designers and managers.

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Cognition, Technology and Work

ISSN: 1435-5558eISSN: 1435-5566

Focus: Cognition, Technology & Work focuses on the practical issues of human interaction with technology within the context of work and, in particular, how human cognition affects, and is affected by, work and working conditions.

The aim is to publish research that normally resides on the borderline between people, technology, and organisations. Including how people use information technology, how experience and expertise develop through work, and how incidents and accidents are due to the interaction between individual, technical and organisational factors.

The target is thus the study of people at work from a cognitive systems engineering and socio-technical systems perspective.

The most relevant working contexts of interest to CTW are those where the impact of modern technologies on people at work is particularly important for the users involved as well as for the effects on the environment and plants. Modern society has come to depend on the safe and efficient functioning of

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Computational Social Networks

eISSN: 2197-4314

Social networks, Social computing, Mathematics of social networks, Computational aspects of social networks, Therory of social computing

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Computer Methods in Biomechanics and Biomedical Engineering

ISSN: 1025-5842eISSN: 1476-8259

The primary aims of the Journal are to provide a means of communicating the advances being made in the areas of biomechanics and biomedical engineering and to stimulate interest in the continually emerging computer based technologies which are being applied in these multidisciplinary subjects. The Journal will also provide a focus for the importance of integrating the disciplines of engineering with medical technology and clinical expertise. Such integration will have a major impact on health care in the future. High quality research articles form the main body of the Journal. These contributed papers will cover both the engineering and clinical aspects of computer methods in biomedical engineering. Topics covered include the mechanical response of bone and bone/tissue/implant analysis, tissue mechanics, mechanobiology, modelling of biomaterials, material identification, human body impact, motion analysis, kinesiology, mechanotransduction, computer assisted surgery, surgical simulation, computer animation, computational and systems biology and medical imaging. Dental mechanics, biofluids, cardiovascular mechanics, soft-tissue modelling and joint/ligament mechanics are also topics of primary importance. As well as providing a forum where advances in these complex areas can be published and discussed in open academic debate, the Journal also contains special issues and feature articles, techical notes and reviews, and short communications.

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Computer Speech & Language

ISSN: 0885-2308

Computer Speech & Language publishes reports of original research related to the recognition, understanding, production, coding and mining of speech and language.The speech and language sciences have a long history, but it is only relatively recently that large-scale implementation of and experimentation with complex models of speech and language processing has become feasible. Such research is often carried out somewhat separately by practitioners of artificial intelligence, computer science, electronic engineering, information retrieval, linguistics, phonetics, or psychology.The journal provides a focus for this work, and encourages an interdisciplinary approach to speech and language research and technology. Thus contributions from all of the related fields are welcomed in the form of reports of theoretical or experimental studies, tutorials, reviews, and brief correspondence pertaining to models and their implementation, or reports of fundamental research leading to the improvement of such models.Research Areas IncludeAlgorithms and models for speech recognition and synthesisNatural language processing for speech understanding and generationStatistical computational linguisticsComputational models of discourse and dialogueInformation retrieval, extraction and summarizationSpeaker and language recognitionComputational models of speech production and perceptionSignal processing for speech analysis, enhancement and transformationEvaluation of human and computer system performanceBenefits to authorsWe also provide many author benefits, such as free PDFs, a liberal copyright policy, special discounts on Elsevier publications and much more. Please click here for more information on our author services.Please see our Guide for Authors for information on article submission. If you require any further information or help, please visit our support pages: http://support.elsevier.com

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Computers and Graphics

eISSN: 0097-8493

Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on:1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains.2. State-of-the-art papers on late-breaking, cutting-edge research on CG.3. Information on innovative uses of graphics principles and technologies.4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.Computers & Graphics provides a medium to communicate information concerning interactive CG and CG applications. The journal focuses on interactive computer graphics, visualization and novel input modalities including virtual environments, and, within this scope, on graphical models, data structures, languages, picture manipulation algorithms and related software.Benefits to authorsWe also provide many author benefits, such as free PDFs, a liberal copyright policy, special discounts on Elsevier publications and much more. Please click here for more information on our author services.Please see our Guide for Authors for information on article submission. If you require any further information or help, please visit our support pages: http://support.elsevier.com

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Computers in Human Behavior

ISSN: 0747-5632eISSN: 1873-7692

Computers in Human Behavior is a scholarly journal dedicated to examining the use of computers from a psychological perspective. Original theoretical works, research reports, literature reviews, software reviews, book reviews and announcements are published. The journal addresses both the use of computers in psychology, psychiatry and related disciplines as well as the psychological impact of computer use on individuals, groups and society. The former category includes articles exploring the use of computers for professional practice, training, research and theory development. The latter category includes articles dealing with the psychological effects of computers on phenomena such as human development, learning, cognition, personality, and social interactions. The journal addresses human interactions with computers, not computers per se. The computer is discussed only as a medium through which human behaviors are shaped and expressed. The primary message of most articles involves information about human behavior. Therefore, professionals with an interest in the psychological aspects of computer use, but with limited knowledge of computers, will find this journal of interest.Benefits to authorsWe also provide many author benefits, such as free PDFs, a liberal copyright policy, special discounts on Elsevier publications and much more. Please click here for more information on our author services.Please see our Guide for Authors for information on article submission. If you require any further information or help, please visit our support pages: http://support.elsevier.com

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Connection Science

ISSN: 0954-0091eISSN: 1360-0494
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Connection Science is an interdisciplinary scientific and technical journal that has, since 1989, been a focus for research on connectionist modelling and neural network learning in both living and artificial systems with an emphasis on cognition and AI. Papers on these traditional themes are still strongly encouraged. However, in 2002, in response to exciting new work in evolutionary methods and adaptive robotics, its scope was broadened to include computational research on all biologically inspired adaptive mechanisms as well as all areas of biologically inspired robotics research. Papers submitted to the journal may be of a practical nature including, but not restricted to, new adaptive methods, novel implementations of existing methods as well as empirical work that has a strong modelling or theoretical component in psychology, biology, neuroscience or biologically inspired robotics. Submissions may also be theoretical or philosophical. Review papers are welcomed and authors are encouraged to consult with the Editor-in-Chief if they are considering a submission. Disclaimer Taylor & Francis makes every effort to ensure the accuracy of all the information (the 'Content') contained in its publications. However, Taylor & Francis and its agents and licensors make no representations or warranties whatsoever as to the accuracy, completeness or suitability for any purpose of the Content and disclaim all such representations and warranties whether express or implied to the maximum extent permitted by law. Any views expressed in this publication are the views of the authors and are not the views of Taylor & Francis.

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Cyberpsychology, Behavior, and Social Networking

ISSN: 2152-2715eISSN: 2152-2723

Cyberpsychology, Behavior, and Social Networking is the essential, peer-reviewed journal for understanding the social and psychological impact of today’s social networking practices. Highly regarded as the go-to source in the field, the Journal has followed the trend of social networking and virtual reality for the past 15 years. It is known for its rapid communication articles and in-depth studies surrounding the effects of interactive technologies on behavior and society, both positive and negative. Cyberpsychology, Behavior, and Social Networking coverage includes: Social networking on Facebook, Twitter, YouTube, and more Virtual communities and blogging behavior Mobile device behavior Computer games and gaming e-Commerce and online shopping e-Health communication Internet addiction Cyberbullying Epidemiological studies of Internet use and behavior Addiction to cyberporn Virtual reality therapy Cyberpsychology, Behavior, and Social Networking is under the editorial leadership of Editor-in-Chief Brenda K. Wiederhold, PhD, MBA, BCIA, Interactive Media Institute; European Editor Giuseppe Riva, PhD, Università Cattolica del Sacro Cuore; and other leading investigators. .

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Digital Creativity

ISSN: 1462-6268eISSN: 1744-3806

Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative contexts. By the term 'creative arts' we include such disciplines as fine art, graphic design, illustration, photography, printmaking, sculpture, 3D design, interaction design, product design, textile and fashion design, film making, animation, games design, music, dance, drama, creative writing, poetry, interior design, architecture, and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: New insights through the use of digital media in the creative process The relationships between practice, research and technologyThe design and making of digital artefacts and environmentsDigital based media in the learning of arts and designInteraction relationships between digital media and audience / publicAspects of digital media and storytellingTheoretical conceptsPeer Review Policy:All research articles published in this journal have undergone rigorous peer review, based on initial editor screening and refereeing by at least two referees.Disclaimer for scientific, technical and social science publications:Taylor & Francis makes every effort to ensure the accuracy of all the information (the 8220;Content8221;) contained in its publications. However, Taylor & Francis and its agents and licensors make no representations or warranties whatsoever as to the accuracy, completeness or suitability for any purpose of the Content and disclaim all such representations and warranties whether express or implied to the maximum extent permitted by law. Any views expressed in this publication are the views of the authors and are not the views of Taylor & Francis.

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Digital Discovery

eISSN: 2635-098X
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Digital Discovery welcomes both experimental and computational work on all topics related to the acceleration of discovery such as screening, robotics, databases and advanced data analytics, broadly defined, but anchored in chemistry. The journal welcomes Artificial intelligence and data science methodologies for chemical, materials science, biochemical, biomedical or biophysical sciences including Computer-assisted retrosynthesis, Generative models for scientific design, Machine learning classification and regression models, Modern molecular, materials, and biological representations, Methods for Bayesian optimization and design of experiments, Advances and applications of interpretable models, Image recognition, Natural language processing, Literature mining tools, Advanced data workflows, Advances in robotics for science, Experimental control software, Databases, New robotic setups, New automated sensors, Novel synthetic methodologies and workflows, High-throughput computational science, Directed or accelerated evolution, DNA Encoded Library Technology, Cryptochemistry, and Blockchain-enabled science.

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Displays

ISSN: 0141-9382

Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.Coverage includes:Technology: display devices including emissive displays; such as OLEDs/ELs and PDPs, and non-emissive displays; such as LCDs and electro-phoretic/chromic displays, projection displays/tiled screens, new display technologies and applications to the flexible displays and E-papers, materials/components and drive-electronics for displays, displays for extreme environments, 3-D displays and virtual environment, auditory and tactile displays.Display-human systems: examples include TV/smart TVs and mobile instruments, display electronics, image/signal processing, color coding and reproduction, display-human interface, user interfaces for multimedia systems, graphical user interface design, image/graphic design guidelines and standards, extreme environments.Human Factors: perception and its cortical representation; universal access, extreme environments, measurements and assessments of visual performance, image quality, and color appearance/reproduction, human factors for virtual environment.Index bound in last issue of calendar year.Benefits to authorsWe also provide many author benefits, such as free PDFs, a liberal copyright policy, special discounts on Elsevier publications and much more. Please click here for more information on our author services.Please see our Guide for Authors for information on article submission. If you require any further information or help, please visit our support pages: http://support.elsevier.com

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Electronic Commerce Research

ISSN: 1389-5753eISSN: 1572-9362

Electronic Commerce Research serves as a catalyst for new research and a forum for disseminating the latest findings in all facets of electronic commerce. The journal’s broad scope encompasses core enabling technologies as well as the implications of these technologies for societies, economies, businesses, and individuals. Readers will find a host of important theoretical and empirical research findings that are leading the way to a better understanding of electronic commerce and its impact. A sampling of topics as they relate to the internet and electronic commerce include intelligent agents technologies and their impact; economics of electronic commerce; virtual electronic commerce systems; service creation and provisioning; supply chain management through the internet; collaborative learning, gaming, and work; and workflow for electronic commerce applications. In addition to its regular issues, the journal publishes periodic issues devoted to a single subject area.Officially cited as: Electron Commer Res

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